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I was always thinking that the best recruitment grounds for open source game content are design/architecture/animation/mechanical engineering college and uni courses. The students can do their assignments plus have some fun playing with their own models in an open source game.

Why is that not happening??




I think it has been - Blender foundation is a participates in Google's Summer of Code: http://wiki.blender.org/index.php/Dev:Ref/GSoC/2010/Info




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