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I was thinking the same thing, actually (and you missed a V). And as to sheer number, Indie significantly eclipses the Industry, especially when competitions often result in thousands of new games in a few days. Certainly, most never get past the competitions, but some do (World of Goo, anyone?).

Honestly, indie games make up most of my gaming because they're usually significantly more replayable, and have more refined gameplay. AAA titles usually have option overkill (which I like, but detracts for many), but seriously underdeveloped game mechanics that expose themselves more and more as you play.

To make an even stronger argument, remember CS and DoD before they went commercial? Indie, mere mods on a good engine. And have you looked at the progress on Natural Selection 2?




Fixed. Thanks.




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