Agreed - getting started was really hard. I think, as my sibling post notes, that's a function of the existing community - unlike many languages where adoption trends heavily towards the wide end of the pyramid and moving upward over time, Rust seems to be starting at the tip and broadening (more slowly than one might like) on its way down.
Or maybe that's the result of a scarcity of those kinds of resources. Hard to say.
I think it's also because people undervalue these kinds of posts. Many people think that the idea must be novel to be worth a post, but that's not true! There's a lot of value in posts that cover the basics. Sometimes, seeing a concept explained in a different way is all that's needed to get something to click.
Rust is a pretty tricky language. So there's the fact that you need to learn more before you can write an accurate article, and if you learn too much, you start losing the beginner's perspective. And if you don't learn enough, you don't have a good enough picture to teach. Thus the number people in a position to write high-quality introductory articles is deflated.
Or maybe that's the result of a scarcity of those kinds of resources. Hard to say.