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Reading this thread, I believe there's one aspect not discussed: in a battle between man and machine, it's debatable who wins and depends on the domain, but a man-machine combination always wins over both.

On emotions, that's a characteristic of life. With the consciousness we possess, without emotions we would quickly realize that life isn't worth living. I doubt that a "true AI", one with consciousness, will want to live without emotions. And about dogs, we haven't built anything as sophisticated yet ;-)

On AlphaGo, personally I'm not impressed. It's still raw search over the space of all possible moves, combined with neural networks and these techniques do not have the potential to yield human-level intelligence.

On logic, we have enough as to be able to build AlphaGo (also aided by computers and software that we've built, in a man-machine combination, get it?). Can a computer do anything resembling that yet? Of course not, because for now computers are just glorified automatons.




It's not even close to raw search over the whole move space. AlphaGo searches fewer moves than Deep Junior did, and Go is a much larger game. Your premise is just wrong. AlphaGo is precisely so impressive because it operates much like a human does.


"Reading this thread, I believe there's one aspect not discussed: in a battle between man and machine, it's debatable who wins and depends on the domain, but a man-machine combination always wins over both."

It doesn't 'always'. Advanced chess is already dead, and judging from the pro commentaries, they currently are worse than useless in an 'Advanced go' setting. That may change, but given how much faster computer Go is reaching superhuman levels than computer chess, the 'Advanced go' window may have already closed.




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