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Is Crystal's whole point to be a staticly typed Ruby, or is there more to it?

(I guess I'd just like some of the things we've learned from functional type systems, such as pattern matching, which I don't see up front.)




Well that's the starting point. Currently more ideas are forming up and being baked into the language.

For example Crystal is removing explicit Threads and switching to Channels as the main concurrency model.




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