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Things you should know about Windows Input, but would rather not (ph3at.github.io)
176 points by w4rh4wk5 4 months ago | past | 107 comments
A new approach to local multiplayer / splitscreen perspective with raytracing (ph3at.github.io)
265 points by davikr on Jan 2, 2024 | past | 79 comments
Game Asset Storage, Loading, Compression and Caching (ph3at.github.io)
8 points by DDSDev on April 22, 2023 | past
The Unreasonable Effectiveness of X Macros (ph3at.github.io)
2 points by w4rh4wk5 on March 22, 2023 | past
Game Asset Storage, Loading, Compression and Caching (ph3at.github.io)
4 points by w4rh4wk5 on March 1, 2023 | past | 1 comment

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