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This isn't really true nowadays.

Also, you can build pretty much everything in Haskell with a plain text editor and ghci. You get better code that way too!


> I feel that it's even simpler: The company is the product.

As Action Jack Barker said, Pied Piper's product is its stock.


legalize comedy!


That just happens because those LLMs were trained in medium blog posts haha


I really should have included the word "default" in there somewhere. It's effectively impossible to make any blanket statement about "what LLMs do" because it's one prompt away from doing almost literally anything else.

However, it's a style that currently has a lot of popularity.

Indeed, asking for answers in the style of Alice in Wonderland is one of my favorite things to do, like programming questions. The extra frisson from something so non-whimsical being expressed so whimsically via such a complicated technology goes all the way around the "cringe/cool" circle at least twice; you can decide for yourself where it lands in the end.

I did finally hear about the students getting wise to LLM style issue. I just saw a YouTube video about a student saying he would 1. have the LLM write his essay 2. rephrase the first two paragraphs in his own style 3. tell the LLM to rewrite the essay from step 1 in the style exemplified from his rewrite. AI detection tools, which are really "default AI detection tools", call it 0% AI. Stick a fork in them, they're done at that point. I don't think any "AI detection tool" is likely to defeat that, unless LLMs suddenly freeze in advancement for, oh, at least 3 years or so, which seems unlikely.


Uncharted is slop for the masses as-is lol. Fun games but nothing to them beyond superficial pleasure.


> Fun games but nothing to them beyond superficial pleasure.

I think that describes over 95% of video games!

If you’re playing a game looking for super deep meaning, you won’t find many.

I also disagree with your point, uncharted 4 had a whole storyline about two orphans helping each other survive, it’s actually a beautiful story. There’s messed up parents, betrayal, spousal drama, and an entire storyline dedicated to pirates… being pirates.

If anything it’s one of the games that disagrees with your point entirely!


Uncharted 4 was barely a game tho

Most good games have an art to their gameplay and storytelling. Uncharted 4 was a movie on rails.


It was very frustrating to play, I bought my PS4 bundled with it and I didn't enjoy the game at all. Generally all the Uncharted games are on rails but Uncharted 4 was ridiculous. I think I died by running in the wrong direction.

Generally naughty dog's games follow the same basic formula and are on rails. Uncharted 2 was the best game of the bunch. Though last boss was tedious, especially on the harder difficulties. TLOU had better stealth / combat IMO than Uncharted. But the game was pretty tedious in places, especially if you had heard the convos, plot points before.

I think most of these games are meant to be played maybe once by a more casual audience.


I feel the need to defend myself: I also beat Elden Ring and the expansion boss. Lvl 155 for the main game and scadu 18 for the xpack boss, no summons!

I just like a variety of games I guess. Playing the Indiana jones one now. The FPV is a touch obnoxious but I’m working past it.


contrarian-leaning


I use a repl instead of a debugger. White box vs black box.


They can be used in conjunction. You can drop into debugger from REPL and vice versa.


This reads to me like "I don't have the skill, so I don't understand what quality even means." Which is the main issue with using AI.

Comic art is as abstract, expressive, and integral to the final product as "story, structure, and dialogue." Using the art to express motion, setting, emotion, etc is so key. It's why most comic artists are masters of figure drawing.


If the Mythical Man Month were real..then yes that would be the case.


The real money AI is after isn't net-new but rather a chunk of people's salaries.

Give us $X/year for our tool that makes your employee "more efficient" (more fungible tbh). Subtract that $X/year from the salary you pay.

That's their big bet.


It seems more likely that people will get paid more. When companies want to reduce labor costs they usually lay off people, not decrease salaries. We see this happening in FAANG. The remaining workers will not only need to understand their industry domain, but they will also need to be skilled in working with AI tools. People who can do both well will be in demand.


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