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If everything on show at open sauce were those stupid 3D printed dragons I'd agree with you. But the maker movement is massive and interesting and goes very very deep.

You can self-learn as much about engineering as you'd learn at university. Most kids eventually pivot from wanting to be astronauts/influencers to something more realistic.

IMO tinkering is an amazing hobby which will benefit you in whatever direction your career ends up going in.


A Lot of improvement has happened on Android regarding this. I think Samsungs have 6 or 7 years of guaranteed software updates, as do Pixel phones.


I have 2 rules set on my Pixel -

First one sets my phone to silent when I arrive at work (500m radius I think). It also sets it back to loud (or whatever the previous state was) automatically when I leave that radius.

Second one sets my phone to loud when my phone connects to my home WiFi. This helps with the problem you describe - but agreed, phone stuck on silent isn't generally an issue (until I miss some courier's phone call and kick myself).


Where do you set these rules?


Pixel phone settings -> system -> rules

It may be Pixel-exclusive, though I used to use the Google Assistant rules on my old phone and they mostly worked IIRC.


I bought this keyboard years ago and enjoyed using it for about a week. Then 3-5 keys stopped working entirely and nothing I did would fix them. Recall having a tough time getting a refund on Amazon.

Guess it's good to hear I must have had a dud.


I'm not worried about blatant advertising like you put forth.

There's so much dirty subliminal or informal advertising that you can do with these things.


I fully agree!

... and then you try your hand at Stardew Valley fishing and all sorts of weird frustrations bubble up inside you haha.


Stardew has always been stressful for me. What crop to plant on which day, whose birthday is coming up, the energy economy ...

I've NEVER been able to really get into it because of the constant feeling that I was missing something or wasting energy/time on the wrong things.


Haha totally, fishing in Stardew starts off feeling borderline impossible, like the fish are personally mocking you. But once it clicks, it actually becomes super satisfying


Great article! On mobile I can't find anywhere to demo/see the animated content in action, not sure if it's desktop only or what.


Author's last name I think.


I got a weird feeling from the MegaLag video, but overall don't think Honey are entirely in the clear either. From the AMA it seems Honey has been in the business of taking some/all affiliate revenue even in cases where it finds no coupons - sounds like the sites are fine/happy with this, but I'm sure people who post affiliate links are not.


Yeah, the video wasn’t perfect. But honey is clearly a shady business. Honourable businesses don’t need to trick their customers and advertisers about how their business works. Honourable businesses don’t make an enemy of the truth.


It was never a secret that shopping extensions monetized through affiliate. Merchants certainly know what they’re signing up for.


> It was never a secret

Their business model was never explained clearly on their website. Now that how it works has become common knowledge, its absolutely wrecked honey's public perception.

Merchants may have known what they were signing up for (if they signed up at all). But the general public had no idea.


Actually if you check wayback they've been telling us straight up since 2016 they make money off of commissions. https://web.archive.org/web/20180125135216/http://help.joinh...

Affiliate attribution wasn't explained in full but MegaLag with all his research still didn't accurately explain it since it's pretty complex. The user doesn't need to know this.

Doesn't make sense to explain all the nuts and bolts if it works the same way any other coupon website would.


But the most important group - users- didn't know, and one they learned about the "never a secret" info, a large chunk of them left


Not really relevant but somehow this reminded me of https://developer.valvesoftware.com/wiki/Valve_Time


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