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And those countries have stores every corner that will replace it. I live in one.


The latest iPhones require the battery to be cryptographically paired to the phone and can only be done by Apple or a few approved vendors. You can’t just take them to a normal repair shop.


Good Ecstasy is pure mdma and fillers not necessarily others drugs.


Ecstasy is a street name, and its meaning can vary a lot depending on where you are. Around Berlin you’ll find lots of people that call only MDMA pills ecstasy, while Emma is street MDMA, for example.


I can confirm that in my entire life in the US, no one has ever called pure MDMA "ecstasy". The latter has always referred to MDMA cut with something.

There may be different subcultures in the US that I don't know about, of course.


I like the new one better.


Fraud implies intent.


"Our broader goal in writing this up was to illustrate some higher-level TypeScript features and type-driven design patterns in the practical context of modern web development."

Is type-driven design a think? For me it's just development ...


It's rarer these days, but there are still plenty of devs who don't think static types are important.


Is it rarer because of all the devs who decided that static types are a substitute for unit tests?


I think the reverse is more common.


Yeah, check out Type Driven Design with Idris or this presentation https://fsharpforfunandprofit.com/ddd/


It’s as opposed to db driven design, or object oriented design


That's some cyberpunk level monitoring


Missing the brain implant.


Only a matter of time until they start getting Johnny Mnemonic'd out there.


1 week! Love the benevolent leaders of our industry /s


That's > 2% of this years work weeks now as an extra paid holiday, that's a pretty big random bonus in my mind.


One week in addition to normal holiday allowance.


Which is how much...?


I don't work or use Bumble, but a quick search says they have 3 weeks of vacation and 12 holidays. Which is at or above average for US.

My company gives 3 weeks to new hires plus another week around Christmas. They gave us an extra Covid week and everyone sure appreciates it.


The legal minimum is 20 days for the London office, 22 in Spain, at least that in Moscow. (This is in addition to public holidays.) Bumble probably offer a bit more.

In the UK and Spain, that's also the number you must use, I don't know about Russia. (In other words, if you've not used any days by December, you'll be taking all of December off. Or whenever your year wraps round.)


I don't think it is a requirement to take all holiday in the UK? I've definitely not used all of mine in the past.


The Northern Ireland link was easier to find:

> You must take at least four weeks’ holiday a year, so only holiday on top of this can be carried over and then only if your employer gives you permission or if this is permitted by your contract of employment.

I once had a colleague who was given a letter along the lines of "you still haven't used enough holiday; unless you advise us of your preferred days, you will be on holiday from date X to Y".

https://www.nidirect.gov.uk/articles/taking-your-holidays


It's a requirement to take the legal minimum (20 days), but most companies offer 25 or so so in practice you can usually carry over 5.

I believe it's in order to nullify the ability for a company to apply alternative pressures to stop people taking their entitled holiday.


And in addition to that, what is the company culture/attitude around using time off. Unlimited time off is great, in theory, unless you're made to feel like a monster for using any.


I almost puked with that background, got very dizzy ...


I see why the type of comment above got downvoted, and I know it's not the main point of sharing this.

But I have to agree with the commenter above, the background made me feel really dizzy and strange in a way I've never experienced from a computer screen before.


That's sad. 8GB should be more than enough for that workload. Sometimes I feel like we are regressing.


I would expect the workload as described to be fine on M1 Macs too (perhaps excepting Lightroom). If I had to guess, something in the background was adding memory pressure. For instance, I’ve seen the Spotlight background processes (mds, mds_stores) take over 16 GB. And those definitely work hard during the first run.


Blaming the consumer is jot the way to go.


Some of the blame goes to the consumer though. The community here is really playing up the drama in a childish way. Many games have had far worse launches, and got panned in reviews (both critic and user), and haven't seen this kind of outrage.

The gaming community sucks, full stop. I'm part of several reddit communities for various games and in a majority of the cases those subreddits are a swamp, full of anger and bitterness. The more competitive a game is, or the more the game tries to monetize itself, the uglier the scene. It really is bad.

Years ago I worked close to one of Rockstar's studios. Sometimes I'd overhear RS employees talking over lunch, and more than once that chatting was them complaining about the toxicity they have to deal with.


Most of that is actually the fault of the studios. Few companies are investing in managing their communities and communicating with them, setting standards and so on. Those that do actually see results.

A great case study is Final Fantasy 14 VS World of Warcraft. 2 pretty similar MMOs, vastly different communities. If you dig a little, it's immediately visible that the difference is not coming from game design, but from explicit community management and standards of conduct. The FF14 mods police the community with an iron fist, and are very explicit about what kind of behavior is toxic and off-limits - and the results are visible whether you play the game or look at the reddit.

Most companies though just don't want to invest in that, even to the minimum extent of setting clear guidelines and enforcing them when violations reported.


100% disagree. None of the blame is on the consumers. The studio pitches a game. People get excited. People buy it. None of that is the consumers' fault. It's false advertising, period.


If consumers didn't preorder and waited for games to come out and get reviewed fairly before buying, then this strategy wouldn't work.

False advertising only works because consumers are buying games based on promises made in advertisements instead of based on the quality of the game that is actually released.


Those angry consumers have a responsibility to not be complete and utter babies in their response though. And, as a secondary responsibility, not to expect so much.

Sure CDP hyped the game up. But they're fools for believing it. How often do things ever live up to the hype, especially in business?

Hmm, maybe this backlash is naive kids learning how to be jaded.


I agree with your general point and never pre-order anymore for those reasons.

However: people are getting refunds. In countries with consumer protection laws, it looks like there is little downside to buying in to the hype, if you can get your money back. This may eventually teach companies to rein it in a little.


It is if they keep enabling this behavior by preordering. It’s not a limited quantity item, and there’s no reason to. And this keeps happening.


It is if you're another consumer


Never jot is my life motto


Ultimately, though, the blame does lie with the consumer. Companies seek profit, that's inevitable. The decisions of consumers is what makes it profitable to release unfinished games, and sell hype instead of a product.


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