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This is remarkably clear writing — you sense how it was formed by thousands upon thousands of hours spent communicating, really cool.


I've experimented with a very similar flow back in the days of GPT3.5. It resulted in really fun story lines, but i found that the player choices benefitted from some steering: For each plot point i generated three choices, where [1] progressed the story, [2] stalled the plot and [3] resulted in a plot twist, just these additions to the choice prompts increased playability by a lot, and prevented plot stagnation and "feedback loops".


nice work! very similar to the scrappy codepen clone i built for myself, will copy a few things! I've integrated AI edits and use it suprisingly often as well to sketch out mini apps. https://endtime-instruments.org/scratch/


This is really cool! I love the AI touch. Is the code open source?


:(


thanks, so are you!


It's a very nice app!

Is it possible to parametrize the kind of news we want (politics/health, etc)


think this should help, but will look into smarter content clustering in the next days. https://endtime-instruments.org/news/?preset=science


not yet, but i'm just adding a few features here and there as we speak. will keep that on the list!


one thing i personally admire/appreciate about simonw's work is how beautifully his tools, services and research "stacks" to unlock higher and higher levels of abstraction. so many of the little one-off scraper/notifier/transformer repos on his github showcase the amazing composability of the tooling he built previously.



careful, you might be on one of Q*'s lists now!



While the absence of 3-2-1 seems like a big oversight, i enjoyed the straight-forward communication.


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