My old company had the word 'Instruments' in its name but it was not a competitor to Texas Instruments. When I would meet people and tell them where I worked, they would often confuse it with TI. This was so widespread that my company made a t-shirt that had on it the slogan 'We don't make calculators.'
Panchatantra -- more than 1000yr old collection of fables from India. It's a kind of self help book that uses vivid storytelling with animal characters, to impart practical life lessons.
I would suggest to read the one with the sanskrit verses being translated into hindi/english/others as the conversation between the characters is very illuminating.
Regrettable that the article begins by outing a prof from an unheard of university in India, who probably publishes in low repute journals and conference. Ideally the citing malfeasance score should be weighted based on journal and conference reputation.
And how do you measure journal and conference reputation? Conventional measures there also lean on citations, and journals have been known to do quite a bit of manipulation to get those scores up.
Start with Google Scholar's list of top publications: https://scholar.google.com/citations?view_op=top_venues, and detect self-citing and citing rings within the universe of these publications. Almost certainly the guy with the record for self-citing doesn't have a paper in any of the top publications.
As someone who uses Linux, I've found Blender + ffmpeg to be a powerful combo. Almost all of the videos on my channel use those two.
The video sequence editor in Blender is awesome for arranging tracks, audio, transitions, overlays, text, etc. And with ffmpeg you can move it to any format you need. To clean up audio I use Audacity.
Pitivi is great until it starts crashing. Kdenlive is stable but adding texts is painful there. I didn't like Blender video editing much (though I don't remember why anymore).
Blender? Really? Huh, I've been looking for a program to do some simple video editing. Would you happen to know of a good tutorial for the basics of non-linear video editing with Blender?
It takes some getting used to, but once you do it's pretty easy to use.
I have a project file I use as a template with the top right panel set as Video Sequence Editor "Image Preview", the top left for Graph Editor (for transitions curves and stuff), the bottom half of the screen for the Video Sequence Editor for moving around the tracks. Then I just use Add -> Movie/Sound/Image/Effect for all of the actual editing.
When I'm done I switch one of the panels to Properties where I have the render settings configured to use ffmpeg for MP4 output and hit Animate.
I've used Blender for video editing, but I had to pull up a fairly long Youtube video on how to set up my environment and choose settings in Blender's UI.
I've just pulled down a 2.80 release candidate with the UI overhaul to see if it's any better. It's actually pretty nice. I just selected the video editor option in the startup screen, and things sort of worked like I expect in a NLE.
Most professionals use Adobe Premiere (+ Audition/After Effects), Final Cut Pro, DaVinci Resolve or Vegas Pro, some use Blender and Kdenlive is great for smaller and simpler edits and works on Linux
"Dr. Baumol’s insight in the 1960s was that costs inevitably rise fastest for things that are difficult to automate, including medical care, garbage collection and the live performance of a Mozart string quartet.
It came to him in the middle of the night.
“It was 4 in the morning,” he recalled in an oral history. “I suddenly woke up and said I know why those costs are going up! I got up, wrote down a few notes, and went to sleep again.” His theory became known as Baumol’s Cost Disease."