programming quality and program quality are two very separate things. a great game can have terrible programming. and an awful game can have exceptional programming.
While bugs in game programming are quite obscene, and the task of making a game quite arduous, all this tweet did was demonstrate how really bad code design will bite you in the ass if you're making games.
why is the most upvoted thing on hackernews right now a story about a bug that came about as the result of bad code
> The only logical culprit was a bit of scripting that runs when a companion's health reaches zero: if they're in the party, it waits for combat to end and revives them; otherwise it marks them as dead "for real
The code should never have been written this way if the companion is not supposed to die. There should have been an `is_dead()` function that always returned false.
This site has declined dramatically and I think it's a result of the quality of programmers we have today vs what we had 10 years ago before the internet became mainstream.
None of these comments nor the tweets talk about how bad that code was, but instead kiss the guy's ass.
I expect to see more and more posts about games and other trivialities and less and less posts about important topics as the years fly by.
I'm an ex-con developer. To be fair, my dev roots go back to childhood. I make around a quarter million a year in a mid-range cost of living city in the mid-west US.
The "but our jobs! but our pay!" refrain is a common one, but our industry has WAY too many job openings for this to be a legit worry (the very presence of the h1b visa proves this). As for salary, as those jobs get filled, whether by bootcamp grads, or journeymen, or trained individuals with a criminal record - it will push income down for some. Some incomes are a product of scarcity, and you only need to look at a supply/demand curve to know what will happen to prices. In the late 90s, you'd spend tens of thousands of dollars to get a basic website. Now you can get one for a few hundred.
Why are these companies allowed to hold my identity information? I have no form of credit and yet these companies are still allowed to keep track of me and store my information in an insecure fashion. I hate how idiots control the show in this country.
1. It's heavy. In fact it's so heavy that it's sometimes (mostly? don't have a source at hand) more environment-friendly to reuse plastic bottles than driving all that weight around. Obviously, the weight also makes it inconvenient, e.g. if you don't have a car you have to put that on your bicycle and/or lift it to the next public transit station.
2. It can break more easily. If it breaks, you can cut yourself on it. You can also cut others which is why those bottles are prohibited at some places with security controls or some workplaces.
The reason glass bottles are prohibited at some workplaces are mostly because of situations in factories(or similar) where you let your bottle fall to the ground and the glass can hurt others unintentionally, disrupting the work, (maybe also insurance, I don't know), etc. It's just to prevent workplace injuries.
I could have made that clearer in my sentence, sorry.
Um, right, which place would that be that you control the actions of others? I've seen two programmers get in a fight before, in a place I would consider rather safe and non violent.
we need to just stop using plastic altogether. companies were perfectly able to operate and make a profit off of glass bottles. poor and middle class people have not seen any economic benefit to switching to plastic in many cases. only the rich have seen the benefits. i see no reason not to return to glass for things like bottles if the only excuse is that rich people won't make as much money.
> One of the greenest approaches to carbon capture is to recycle the carbon dioxide into high-value chemicals, such as cyclic carbonates which can be used in petrochemicals and pharmaceuticals
HAHA! Yeah petrochemicals and pharmaceuticals. Sounds super greeen, if by green you mean $$$.
Or even a hamfisted attempt at an apology like you get out of many PR departments. The only thing that remotely resembles an apology in the whole release is:
> In hindsight, our process wasn’t adequate, and we reacted too quickly.
No explanation of how that happened. No discussion about what they are doing to make sure it doesn't happen again. It's not even saying, "We made a snap decision and it was wrong." It seems to be saying, "We made all the right decisions, but we're going to tune the degree a little."
Had they not done that they might be believable, but because of the way the kowtow to china, definitely hard to find any honesty/truth in their statement.
>> In hindsight, our process wasn’t adequate, and we reacted too quickly.
I'm not even sure here what "reacted too quickly" means. If the player did clearly violate an unobjectionable Blizzard policy, one would hope that the sanction would be swift -- it shouldn't take a week to (for example) ban a player for blatant cheating.
Anecdotally, most those I know, while unhappy about it, are continuing to play. While I don’t think people are going to defend this, I doubt this will meaningfully affect them in the long-term.
It’s easy for companies, after some backlash by a loud yet small crowd on social media, to blacklist a certain high profile individual out of risk. It’s hard for that same group to make a difference against an organization as large as Blizzard. Most people still want their product.
I've been unable to play this week. I haven't outright deleted my account, but it made me sick to the stomach to think about opening the Blizzard launcher.
I've seen others in StarCraft related subreddits share similar feelings. I agree the majority seem to still want the game and community to continue on as is.
Gamers aren't very loyal. And Blizzard has certainly not been defended by its gamers here - it's been heavily condemned by the whole gaming community, which is why we're hearing so much about it and blizzard is issuing a PR statement. Just look at reddit's r/blizzard right now, it's a shitshow. Pages upon pages of posts protesting against blizzard's handling of the events.
I don't think this is totally inaccurate, though there are probably more puppet accounts than sincere Blizzard apologists.
I'd be more worried about the influence that propaganda machines can have, and what's freaking me out is that you actually have to look to spot those sorts of posts. Most people don't look.