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Forceflow
on Oct 3, 2016
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Cuda-Accelerated Polygon Mesh Voxelizer
Having a rough voxelized representation of a scene is handy for some lighting calculations (Occlusion queries, ...)
Forceflow
on Oct 3, 2016
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Cuda-Accelerated Polygon Mesh Voxelizer
The TriMesh input library takes care of that. Also, it's thin shell voxelization, so holes don't matter.
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