1. | | Performance-Aware Programming Series Begins February First (computerenhance.com) |
| 4 points by phenylene on Jan 27, 2023 | past |
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2. | | Design Tool Performance Signatures (bjango.com) |
| 22 points by phenylene on Jan 9, 2023 | past |
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3. | | I Deal with Harassment, Abuse, and Crazies in General (bottomfeeder.substack.com) |
| 2 points by phenylene on Oct 14, 2022 | past | 1 comment |
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4. | | Apple’s Use of AppKit, Mac Catalyst and SwiftUI in macOS (timac.org) |
| 161 points by phenylene on Aug 19, 2022 | past | 137 comments |
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5. | | The Beautiful Diablo 2 Resurrected Machine (fabiensanglard.net) |
| 138 points by phenylene on May 9, 2022 | past | 49 comments |
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6. | | Design Tool Performance Signatures (bjango.com) |
| 1 point by phenylene on Nov 23, 2021 | past |
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7. | | Decentralized Finance (MOOC) (defi-learning.org) |
| 2 points by phenylene on Aug 10, 2021 | past |
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8. | | How the sun could wipe us out (unherd.com) |
| 2 points by phenylene on July 19, 2021 | past |
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9. | | A Dive into Ray Tracing Performance on the Apple M1 (willusher.io) |
| 6 points by phenylene on Dec 22, 2020 | past |
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10. | | Prime Video on iOS only pays Apple 15% (twitter.com/markgurman) |
| 4 points by phenylene on July 30, 2020 | past |
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11. | | Doing enterprise financial data visualization after data journalism (medium.com/tophtucker) |
| 1 point by phenylene on Oct 3, 2019 | past |
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12. | | Examining Pointer Authentication on the iPhone XS (googleprojectzero.blogspot.com) |
| 56 points by phenylene on Feb 24, 2019 | past | 15 comments |
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13. | | Examining Pointer Authentication on the iPhone XS (googleprojectzero.blogspot.com) |
| 3 points by phenylene on Feb 4, 2019 | past |
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14. | | Writing your own engine for 2D games in C++: basic considerations (positech.co.uk) |
| 2 points by phenylene on Jan 12, 2019 | past |
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15. | | The strange story of “Extended Random” (cryptographyengineering.com) |
| 24 points by phenylene on Dec 20, 2017 | past |
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16. | | Realtime object detection on iOS (perceptuallabs.com) |
| 3 points by phenylene on Sept 1, 2017 | past |
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17. | | Chris Lattner out at Tesla (daringfireball.net) |
| 4 points by phenylene on June 21, 2017 | past | 1 comment |
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18. | | Osmos, Updates, and Floating-Point Determinism (hemispheregames.com) |
| 1 point by phenylene on May 10, 2017 | past |
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19. | | Device innovation opportunities in mixed reality, gaming, and cellular PCs (windows.com) |
| 1 point by phenylene on Dec 8, 2016 | past |
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20. | | SpaceX plans worldwide satellite Internet with low latency, gigabit speed (arstechnica.com) |
| 1111 points by phenylene on Nov 17, 2016 | past | 521 comments |
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21. | | Video Games Aren't Art, We're Better (jeff-vogel.blogspot.com) |
| 89 points by phenylene on Sept 8, 2016 | past | 83 comments |
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22. | | U.S. drops N.Y. fight with Apple after gaining access to iPhone (cbc.ca) |
| 1 point by phenylene on April 23, 2016 | past |
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23. | | Welcome to the Invisible Revolution (microsoft.com) |
| 2 points by phenylene on April 19, 2016 | past |
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24. | | Ars System Guide: VR Edition (arstechnica.com) |
| 1 point by phenylene on March 13, 2016 | past |
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25. | | Stages in Pricing Computer Games (2014) (jeff-vogel.blogspot.com) |
| 83 points by phenylene on Nov 3, 2015 | past | 27 comments |
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26. | | Indexing Google's Source Code (piaw.blogspot.com) |
| 1 point by phenylene on Sept 19, 2015 | past |
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27. | | Provincial student loans now replaced with grants in Newfoundland (cbc.ca) |
| 5 points by phenylene on Aug 5, 2015 | past | 1 comment |
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28. | | Introducing GlassWire Basic, Pro, and Elite (glasswire.com) |
| 2 points by phenylene on May 29, 2015 | past |
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29. | | The Real Issue with Valve (And No, It’s Not Paid Mods) (midortechies.com) |
| 3 points by phenylene on May 1, 2015 | past | 1 comment |
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30. | | Making of “Introduction to A*” (redblobgames.com) |
| 107 points by phenylene on Oct 12, 2014 | past | 12 comments |
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| More |