For example, you can do codecs in C# on WinRT with .NET Native,
https://docs.microsoft.com/en-us/windows/uwp/audio-video-cam...
In the context of protobuf,
https://devblogs.microsoft.com/aspnet/grpc-performance-impro...
Back to Rust, yes it is a good option, I just wouldn't write the whole application on it, just specialized libraries.
Hence why I am looking forward to Rust/Windows efforts.
For example, you can do codecs in C# on WinRT with .NET Native,
https://docs.microsoft.com/en-us/windows/uwp/audio-video-cam...
In the context of protobuf,
https://devblogs.microsoft.com/aspnet/grpc-performance-impro...
Back to Rust, yes it is a good option, I just wouldn't write the whole application on it, just specialized libraries.
Hence why I am looking forward to Rust/Windows efforts.