The Sims uses a visual programming language called "SimAntics" for scripting behaviors and "AI" of people and objects.
The Sims, Pie Menus, Edith Editing, and SimAntics Visual Programming Demo. This is a demonstration of the pie menus, architectural editing tools, and Edith visual programming tools that I developed for The Sims with Will Wright at Maxis and Electronic Arts.
The Sims Steering Committee - June 4 1998. A demo of an early pre-release version of The Sims for The Sims Steering Committee at EA, developed June 4 1998.
The Sims, Pie Menus, Edith Editing, and SimAntics Visual Programming Demo. This is a demonstration of the pie menus, architectural editing tools, and Edith visual programming tools that I developed for The Sims with Will Wright at Maxis and Electronic Arts.
https://www.youtube.com/watch?v=-exdu4ETscs
https://medium.com/@donhopkins/the-sims-pie-menus-49ca02a74d...
The Sims Steering Committee - June 4 1998. A demo of an early pre-release version of The Sims for The Sims Steering Committee at EA, developed June 4 1998.
https://www.youtube.com/watch?v=zC52jE60KjY
https://medium.com/@donhopkins/the-sims-pie-menus-49ca02a74d...
Mod The Sims Wiki: SimAntics:
https://modthesims.info/wiki.php?title=SimAntics
Simantics Wiki:
http://simantics.wikidot.com/
SimsTek Wiki: SimAntics
https://simstek.fandom.com/wiki/SimAntics
From Ken Forbus's game design course:
Under the hood of The Sims:
http://www.cs.northwestern.edu/~forbus/c95-gd/lectures/
Programming Objects in The Sims:
http://www.qrg.northwestern.edu/papers/Files/Programming_Obj...